Frequency: Rare
No. Appearing: 6-24 (6d4)
Armor Class: 5
Move: 40’
Hit Dice: 6d8 (27 hp)
% In Lair: 10%
Treasure Type: Standard
Attacks: 1
Damage: 1d10
Special Attacks: Nil
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Average
Alignment: Chaotic Neutral
Size: M
Psionic Ability: Nil
Level / X.P. Value: VI / 225 +8 per HP

Clutched firmly in a Tyrix’s scaled hands is a special halberd. The weapon’s shaft is made of a dark, almost obsidian-like material, adorned with intricate carvings that depict scenes of battle and conquest. The halberd’s head is a deadly combination of a double-edged blade and a wickedly curved spike, designed for both slashing and piercing attacks. It is a weapon capable of dealing significant damage to any foe who dares to challenge them.
As warriors, Tyrix possess exceptional combat skills and physical prowess. Their speed, agility, and strength make them a formidable opponent on the battlefield. Highly disciplined and fearless, Tyrix utilizes its formidable weapon mastery and keen senses to swiftly assess and neutralize threats. With a warrior’s instinct and the cunning of a lizard, Tyrix are not ones to underestimate in battle.
Tyrix can speak, read, and write Common and one additional language of their choice.
Special Abilities:
- Darkvision: Tyrix have darkvision up to 60 feet.
- Halberd Mastery: Tyrix have proficiency with the halberd and can add their proficiency bonus to damage rolls made with it.