Frequency: Very Rare
No. Appearing: 1
Armor Class: 2
Move: 30’,
Hit Dice: 12d8 (54 hp)
% In Lair: 0%
Treasure Type: Weapons Only
Attacks: 2 by weapon)
Damage: 1d4 +2 Dagger / 2d6+2 Sword
Special Attacks: Shadowstep
Special Defenses: Shadowstep
Magic Resistance: See Below
Intelligence: Highly Intelligent
Alignment: Nil
Size: M (6’)
Psionic Ability: Nil
Level / X.P. Value: XII / 1300 + 16 per HP

The pair of magic +2 daggers it carries have a serrated edges, ideal for quick and silent kills. The +2 scimitar is large and heavy, used for more brutal attacks. The blades are all made of a strange black metal and coated with a poison that can quickly paralyze and kill even the strongest of foes unless they make their saving throw. This is intentional so that a last message could be left via scroll or spell by whomever hired the Shadow Bones for the intended victim.
This undead assassin is a new breed of skeleton, created through dark magic and imbued with a deadly purpose. The Shadow Bones name is whispered in fear among his targets. His skills as an assassin are enhanced by his undead nature, allowing him to move silently and quickly without fatigue. His powers allow him to blend into the shadows and become nearly invisible. He is a lethal adversary, striking from the darkness with swift and deadly precision.
Once on a mission, a Shadow Bones cannot be turned by a cleric.
Special Abilities:
- Undead Fortitude: The Shadow Bones has resistance to necrotic damage and cannot be poisoned or suffer from exhaustion.
- Poisoned Weapons: The Shadow Bones’ weaponry is coated with a potent poison that can paralyze foes.
- Shadow Step: The Shadow Bones can teleport from one shadow to another, allowing him to swiftly move around the battlefield unnoticed once per round.
- Assassinate: The Shadow Bones can deal extra damage to his targets if he surprises them at the beginning of combat.