Frequency: Uncommon
No. Appearing: 2-20 (2d10)
Armor Class: 6
Move: 40’
Hit Dice: 3d8 (14 hp)
% In Lair: 90%
Treasure Type: A,B, X
Attacks: 3 (2 bite and 1 claw)
Damage: 1d4 Claw / 1d4 Claw / 1d6 Bite
Special Attacks: See Below
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Highly Intelligent
Alignment: Neutral
Size: S
Psionic Ability: Nil
Level/ X.P. Value: III / 60 + 4 per HP

The most striking features of Grim Feeders include their large bat-like ears, swiveling and twitching to pick up faint sounds, and their unnaturally large round eyes that are a deep, soulless black absorbing all light. When hunting in packs, their eyes emit an otherworldly glow, instilling dread in their prey and signaling their coordinated and deadly intentions. Their sinewy legs bend in a manner eerily reminiscent of humans, allowing them to move swiftly and silently as they stalk their victims.
Grim Feeders possess mouths filled with rows of razor-sharp teeth, perfectly suited for tearing through flesh and bone with ease, instilling further terror with their menacing snarls. Highly intelligent and cunning hunters, Grim Feeders use pack tactics and coordinated attacks to bring down larger prey, communicating through chitters, clicks, and growls to signal intentions and movements with eerie precision. Fearless and relentless, they are unafraid to challenge creatures larger and more powerful than themselves, driven by their predatory instincts and bloodthirsty hunt.
Encountering a pack of Grim Feeders in the wild is a harrowing experience, as their bloodlust and predatory drive push them to hunt relentlessly until their hunger is sated. The chilling howls that echo through the night serve as a haunting reminder of the Grim Feeders’ presence in the wilderness, leaving survivors with a lingering fear of their ferocious and predatory prowess.
Special Abilities:
- Pack Tactics: Grim Feeders are cunning hunters that employ pack tactics and coordinated attacks to bring down larger prey, granting them a +1 bonus to hit and damage for each additional Grim Feeder in the pack.
- Keen Senses: Their large bat-like ears and unnaturally large round eyes allow Grim Feeders to pick up faint sounds and see in the dark, providing them with advantage on perception checks in low-light conditions.
- Ferocious Bite: Grim Feeders possess rows of razor-sharp teeth designed for tearing through flesh and bone, inflicting additional bleeding damage over time on a successful bite attack.