Frequency: Uncommon
No. Appearing: 1-4 (1d4)
Armor Class: 3 (Natural Armor)
Move: 40’
Hit Dice: 8d8 (36 hp)
% In Lair: 70%
Treasure Type: C
Attacks: 2 (2 claws or 1 claw and 1 Bite)
Damage: 2d6 Claw / 2d6 Claw / 2d8 Bite
Special Attacks: Nil
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Animal
Alignment: Neutral
Size: L (7’)
Psionic Ability: Nil
Level/ X.P. Value: VIII / 600 +12 per HP

With sharp teeth and powerful jaws, the Grike is a ferocious predator, relying on its keen senses and razor-sharp claws to track and capture its prey. The pink stripe running from its chin to below its waist adds a striking contrast to its otherwise gray exterior, serving as a unique marking that contributes to its hunting strategy.
In combat, the Grike utilizes its natural weapons, including its claws and bite, to quickly dispatch its adversaries with swift and lethal precision. Its spike crest can be raised defensively to protect against rear attacks, while its feral instincts and visual distractions enable it to outmaneuver and outwit its quarry in the hunt.
Encountering a Grike in the wilderness can be a dangerous and thrilling experience, as these cunning predators roam their territories with a relentless drive to hunt and feed. Their cunning tactics, combined with their formidable physical abilities, make them a formidable challenge for adventurers venturing into their domain.
Special Abilities:
- Spike Crest: The Grike can extend and retract its spike crest as a defensive measure, granting it a +2 bonus to its Armor Class against attacks from behind.
- Feral Instincts: The Grike has advantage on Wisdom (Perception) checks that rely on smell or tracking.
- Pink Stripe: The pink stripe on the Grike serves as a visual distraction to its prey, imposing a -2 penalty on enemy morale checks.