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Barsalyhs

Snake Witch (Gorta)

Frequency: Rare
No. Appearing: 1
Armor Class: 3
Move: 30’
Hit Dice: 10d8+6 (51 hp)
% In Lair: 75%
Treasure Type: H
Attacks: 2 (2 dagger or 1 dagger and 1 poison touch or 1 by spell)
Damage: 1d4 dagger / 1d4 dagger / save vs. poison* / spell
Special Attacks: See Below
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Highly Intelligent
Alignment: Chaotic Evil
Size: M
Psionic Ability: Nil
Level/ X.P. Value: X / 375 +10 per HP
The Snake Witches of Osibrazius Island stand as a haunting embodiment of beauty and malevolence, their enchanting features belying the dark and sinister powers that lie beneath their alluring facade. Possessing ethereal charm and an aura of foreboding grace, they are coveted and feared in equal measure, their serpentine gaze captivating all who dare to meet their eyes. Their visages are marked by entrancing beauty, their skin as pale as moonlight, and their eyes adorned with slitted snake pupils that gleam with an insidious allure, hinting at the ancient serpentine spirits that dwell within their souls.
Cloaked in robes of shadow and adorned with intricate serpentine jewelry that coils around their slender forms like the embrace of a sinister serpent, the Snake Witches exude an air of elegance and danger. Their voices are a melody of whispered incantations and sibilant murmurs, their words weaving a tapestry of enchantment and deceit that ensnares the minds and hearts of those who dare to listen. With each graceful movement and each flicker of their serpentine tongues, they exude a potent magnetism that draws unwitting souls into their twisted web of darkness and despair.
Beneath their captivating beauty lies a heart as cold and pitiless as the depths of the abyss, their deeds steeped in cruelty and malice that know no bounds. The Snake Witches offer a tantalizing blend of allure and terror, their presence a haunting specter that lingers in the shadows of Osibrazius Island, a reminder of the ancient and malevolent powers that govern the land. Theirs is a legacy of darkness and forbidden knowledge, a legacy that casts a long and ominous shadow over the cursed realm they call home, a realm where beauty and evil intertwine in a dance of deception and destruction.

Special Abilities:
  • Shapechanger: The Snake Witch can use its action to polymorph into a Giant Snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
  • Dark Rituals: The Snake Witch gains advantage on all saving throws and ability checks made as part of a ritual or dark magic spell.
  • Poisonous Touch: Any creature hit by the Snake Witch’s melee attacks must succeed on a DC 15 Constitution saving throw or take an additional 7 (2d6) poison damage.
Actions:
  • Multiattack: The Snake Witch makes two attacks with its dagger or uses its Poisonous Touch.
  • Dagger: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

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