Frequency: Rare
No. Appearing: 1
Armor Class: 5
Move: 30’
Hit Dice: 8d8 (36 hp)
% In Lair: 0%
Treasure Type: Nil
Attacks: 2 (claws)
Damage: 1d6 Claw / 1d6 Claw
Special Attacks: See Below
Special Defenses: See Below
Magic Resistance: Standard
Intelligence: Highly Intelligent
Alignment: Chaotic Evil
Size: M
Psionic Ability: Nil
Level/ X.P. Value: VIII / 600 + 12 per HP + 300 SAXPB

The Chaos Fiend sustains itself by feeding on the chaos emotions generated by the mayhem and discord it creates. When creatures within 30 feet of the Chaos Fiend experience fear, confusion, or intense emotional turmoil as a result of its chaotic actions, the Chaos Fiend regains hit points equal to half the total emotional damage caused (rounded down).
This feeding ability fuels the Chaos Fiend’s power and strengthens its connection to the forces of chaos, further empowering its abilities and malevolent nature.
Special Abilities:
- Shapechange: The Chaos Fiend has the ability to polymorph into an inanimate object or back into its true form once per day.
- Magic Imbuement: The Chaos Fiend can imbue an inanimate object with chaotic magical energy, granting it temporary magical properties. The object retains its appearance but gains the following abilities:
- Chaos Burst: Releases a burst of chaotic energy in a 10-foot cone. Each creature in the cone must make a saving throw vs. spells or take 2d6 force damage.
- Teleportation: The object can teleport up to 30 feet to an unoccupied space that it can see.
- Innate Spellcasting: The Chaos Fiend can cast the following spells at will: Mage Hand, Minor Illusion. Additionally, it can cast Darkness and Invisibility twice per day each.
- Combat: The Chaos Fiend attacks with its razor-sharp claws, slashing at opponents while using its magical abilities to cause chaos and confusion in battle. It is a cunning and malevolent foe, seeking to spread discord wherever it goes.