AC0 Magic Item – The Limb Stone Medallion

The Limb Stone medallion appears as a smooth, polished stone shaped like an open hand, carved from a glowing blue gemstone. The stone emits an otherworldly radiance that seems to pulsate with raw magical energy, and anyone who gazes into the medallion can feel the power contained within it.

The surface of the stone is etched with intricate arcane symbols and sigils, all carefully inscribed in perfect detail by the Limb Weaver himself. Despite the intricate design, the medallion feels warm and smooth to the touch, as if it were an extension of the wearer’s own body.

The open hand of the medallion seems to beckon the wearer to reach out and grasp its power, but those who are wise will exercise caution before donning the Limb Stone medallion – for once it is worn, their limbs will never be the same again.


Statistics

  • Rarity: Rare
  • Once worn, the medallion cannot be removed except with a remove curse spell
  • On each turn, the wearer must roll 1d12 to determine which limb(s) is affected by the medallion. If the same limb was affected on the previous turn, re-roll the die
  • The limb(s) function as a normal limb, but may grant certain benefits or drawbacks dependent on their form (e.g. a tentacle-like limb may grant grappling advantage but disadvantage on fine motor movements)
  • The medallion can be used by the wearer as part of an attack, dealing 1d6 bludgeoning damage with any affected limbs
  • The medallion also grants the wearer advantage on grapple checks while affected limbs are grappling.
RollLimb Replacement Chart
1Left arm becomes a tentacle.
2Right arm becomes a cat’s paw.
3Left hand is replaced with a duck’s webbed foot.
4Right arm is replaced with a giant crab’s arm.
5Left arm becomes a literal tree limb. Immovable except at the shoulder.
6Right arm becomes a vine. Everything is moveable.
7Left arm becomes a form of gelatinous cube. Anything it touches is absorbed.
8Right arm becomes skeletal as if it is a zombie skeleton arm.
9Left arm becomes a tiny fairy arm.
10Right arm becomes a giant Ettin Arm.
11Left hand becomes an eagle claw.
12Right arm becomes a Thri-Kreen arm.

The origin of the Limb Stone medallion can only be traced back as far as the ancient civilizations that once dominated the continent. These ancient peoples were masters of magic, with an understanding of the arcane that far surpassed even the most powerful wizards of modern times.

It is said that the medallion was created by a prominent mage known only as the Limb Weaver. According to legend, the Limb Weaver was obsessed with the idea of manipulating the human form through magic. His goal was to create a powerful item that would allow him to alter the limbs of those who wore it.

After years of research and experimentation, the Limb Weaver finally created the medallion. The item itself was made from a rare, enchanted stone that was imbued with potent magical energy. When worn, the medallion would channel this energy into the wearer’s body, causing their limbs to transform in strange and unpredictable ways.

Despite its power, the Limb Stone medallion was considered too dangerous to be used by the general public. The Limb Weaver kept the item hidden away in his tower, studying its effects and learning to control its random transformations.

As time passed, the Limb Weaver’s tower fell into ruin and the medallion was lost to the ages. It was only recently rediscovered by a band of intrepid adventurers, who stumbled upon the ancient ruins and uncovered the medallion hidden within.

Today, the Limb Stone medallion is sought after by many ambitious mages and scholars, who hope to unlock its secrets and gain control over its mystical power. However, none have been able to master its unpredictable nature, and those who wear the medallion risk losing their very limbs to its chaotic magic.

+ posts

Phil Sentko is a well-known expert in the world of Dungeons and Dragons. He has been playing this popular role-playing game since the late 70s and has mastered the intricate mechanics of the game, including the infamous THAC0. In addition to his extensive knowledge of D&D, Phil is also an avid writer and blogger, sharing his insights on gaming and other topics.

Leave a Reply

Your email address will not be published. Required fields are marked *